Bachelor of Science in Animation – Game Art Concentration

Program Length – 36 months

Total Credits: 120

Chronological Course order

Animation B.S. – Game Art – Campus
 MonthCourse Code / TitleCredits
1SBS 100 Media and Culture3
2SBS 113 Behavioral Science3
3CAN 101 Overview of Animation Production3
4CAN 115 Shading and Lighting 13
5CAN 110 Digital Painting3
6CAN 120 Shading and Lighting 23
7ENG 101 Foundations of Writing3
8CAN 125 Modeling Fundamentals3
9AVE 190 Digital Sculpting 13
10SPC 214 Creative Communication3
11AVE 130 Storyboarding and Previsualization3
12AVE 320 Virtual Production 13
13CAN 210 Look Development 13
14AVE 240 Character Animation 13
15AVE 100 The Fundamentals of Surface Anatomy3
16AVE 230 Character Rigging 13
MAT 121 Quantitative Principles3
17CAN 220 Look Development 23
18CAN 330 Character Rigging 23
19AVE 290 Visual Effects 13
20CAN 250 Portfolio Development3
HUM 310 Art of Visual Narrative3
21AVE 200 Digital Sculpting 23
22AVE 170 Art Creation for Games3
23AVE 375 Specialized Applications Methodology3
HUM 323 Cultural Studies3
24AVE 310 Visual Effects 23
SBS 305 Leadership and Organizational Behavior3
25AVE 385 Virtual Production 23
26AVE 380 Lighting and Rendering3
27AGA 360 Environment Art3
28AVE 450 Project Management for Production3
29HUM 351 Historical Archetypes and Mythology3
30AGA 345 Game Art Production 13
31AGA 346 Game Art Production 23
32ENG 326 Professional Writing3
33CAN 480 Portfolio Preparation3
34CAN 481 Portfolio Content Creation 13
35CAN 482 Portfolio Content Creation 23
36CAN 483 Portfolio Content Creation 33
Total Credit Hours120



Link: Animation Program
Please refer to the Current Academic Catalog for detailed course descriptions.